Powerslave (1996, Lobotomy Software for Sega Saturn)
Powerslave is a towering masterpiece, a thrilling spectacle of action, adventure and atmosphere that grabs you by the throat and never lets go. It is a visual showcase for the Sega Saturn’s 3D polygon powers, just as these new immersive worlds were beginning to overwhelm the gaming world, led by Super Mario 64, Tomb Raider and Quake. It is endlessly challenging in its quest, loaded with monsters to battle, worlds to explore and secrets to unlock. It includes a bonus mini-game that became a cult favorite in its own right. And it beat a certain beloved Nintendo franchise title to the punch by eight years.
That it was all but ignored in the West and especially the United States is nothing less than criminal. Most of the major gaming magzines ignored it entirely. Gamespot’s Jeff Gerstmann wrote an infamous review that dismissed Powerslave as “Doom with a plot (sort of), a few camels, and the proverbial mother lode of jumping spiders. Yawn.” Only Richard Ledbetter, editor of UK’s Sega Saturn Magazine, championed this title at every opportunity, for which Lobotomy Software, the developers, were eternally grateful.
Powerslave (known as Exhumed in the UK and Seireki 1999: Pharaoh no Fukkatsu in Japan) puts you in the shoes of a mercenary who is dropped into the heart of Egypt, where you discover the tomb of Pharaoh Ramses. His ghost appears and instructs you to seek out his exhumed body and a number of holy relics which were stolen by a hostile alien force, then sets you on your quest to the neighboring villages, ruins and catacombs. You are first armed with a sword but quickly find a pistol, and during your journeys will discover a machine gun, bombs, flamethrowers and other power-ups. These weapons become part of your permanent arsenal, meaning that if you perish, you will respawn with the same weapons intact. This is a welcome change of pace from similar first-person shooters of its era.Continue reading “Powerslave (Sega Saturn)”