Magic Carpet (1996, Bullfrog and Krisalis Software for Sega Saturn)
When I was a child, our family would receive stacks of computer floppy discs from the local Atari 8-bit users group containing new games that came without any instructions whatsoever. We had to learn how to play the games entirely on our own, often by just pressing buttons on the keyboard to see what would happen. This made for a serious challenge, and some games remained completely inscrutable to me (Quest For the Space Beagle and Alternate Reality are two excellent examples). Whenever we learned and mastered any computer games, there was a great sense of satisfaction at our patience and perseverance.
Bullfrog’s Magic Carpet reminds me very much of these experiences. I will not lie to you, this is not an easy game to learn. You cannot just pick up a controller and start mashing buttons and expect to get anywhere. There is a very steep learning curve and this world will not help you or provide any easy clues. Of course, you could just sit down and read the instruction manual, but who in the history of videogames has ever done that? Nobody, that’s who. A number of reviewers on websites and YouTube channels have walked away in complete frustration and confusion. Sorry, Timmy, you’re not at the video arcades this time. You can’t bluff your way through this.
Magic Carpet may seem overwhelming at first, but it is actually one of the best videogames of its era, a brilliant fusion of shoot-em-up and real-time strategy, Doom-Meets-Populous in an Arabian settting. It requires patience and practice to understand its play mechanics and control system, but once you have mastered the first couple stages, you’ll be running at full steam and ready for the real action that lies ahead.Continue reading “Magic Carpet (Sega Saturn)”